Search found 46 matches
- Fri May 03, 2019 8:23 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
From the look of these videos, are you planning on adding ai? Maybe... The rules of the map is too complex (Like mana collecting, I'm planning to create objectives so the map will be more than just fight and that's it) so creating an AI will be hard. No problem with their combat AI tho (I haven't b...
- Fri May 03, 2019 6:22 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
UPDATES Optimized Missile System Blocking System Kiyohime (Berserker) Sample Vids: I had 2 Musashi's fight each other to test the blocking system and look for bugs. [youtube]1aAD7CXOkDA[/youtube] Skills inspired from FGO. [youtube]TONyeyHQlv8[/youtube] Warcraft 3 1.31 PTR brought some interesting u...
- Tue Apr 30, 2019 12:42 pm
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
This is just an idea but can't you just use single unit targetting for precision? So players must actually click on the target to cast the abilities but the abilities themselves can just be an area damage or anything you like. I think this should work fine unless there's too much fog of war in your...
- Thu Apr 25, 2019 10:25 pm
- Forum: Typemoon Fate/Stay Night
- Topic: Kiara Sessyoin (Beast III)
- Replies: 1
- Views: 3796
Kiara Sessyoin (Beast III)
Animation By: Earth SS
Model by: Forheart
Model by: Forheart
- Thu Apr 25, 2019 10:20 pm
- Forum: Other
- Topic: Darkness (Konosuba)
- Replies: 5
- Views: 8512
Darkness (Konosuba)
Model by: CCY
Animation/Animation Transfer by: ???
Animation/Animation Transfer by: ???
- Wed Apr 24, 2019 11:58 pm
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
Thank you so much for this!Kraft wrote: ↑Mon Apr 22, 2019 11:22 pmI only have the ones from CCC so Dan and Li'l Ronnie aren't here
https://www.mediafire.com/file/1c61y62matp0078/
- Mon Apr 22, 2019 1:14 pm
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
- Mon Apr 22, 2019 6:59 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
Why not use Fuyuki as the city? It's the most iconic battlegrounds for Fate after all I could also try helping you out by ripping more fate models for use but converting them is out of the question for me That would really be appreciated! I'm currently lacking master models and I actually considere...
- Sun Apr 21, 2019 12:23 pm
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628
Re: Fate Map overview
Very interesting. Love the parkour mechanic. So players may want to avoid projectiles kind of attack and jump to a building nearby but bumping onto the wall instead if their distance estimation is wrong. That's very lovely. Add more buildings and lessen the open space! I think that's going to be in...
- Fri Apr 19, 2019 1:30 am
- Forum: Holy Grail War
- Topic: Fate Map overview
- Replies: 30
- Views: 57628