Search found 46 matches

by Blink
Wed Apr 17, 2019 1:13 pm
Forum: Holy Grail War
Topic: Fate Map overview
Replies: 30
Views: 57638
Philippines

Re: Fate Map overview

Enalias wrote:
Wed Apr 17, 2019 7:45 am
Hardcore Parkour?
Not really, you just need to use "dodge" skill at a location then it automatically jumps at the required height. You still need to estimate the distance tho, that's why in the vid I have so many wall bumps lol @orc19@
by Blink
Wed Apr 17, 2019 4:17 am
Forum: Holy Grail War
Topic: Fate Map overview
Replies: 30
Views: 57638
Philippines

Re: Fate Map overview

I added collision system and wall rush system. Wall rush system makes unit damaged if it is knocked against a wall. Collision System for parkour because...why not? EDIT: I'm planning to upload my systems once they are polished and bugless in case you want these features. Sample Vid: [youtube]XYyq29T...
by Blink
Tue Apr 16, 2019 10:47 pm
Forum: Other
Topic: Mr. Yagyu Model Pack
Replies: 84
Views: 108775
Philippines

Re: Mr. Yagyu Model Pack

Killerwatts wrote:
Tue Apr 16, 2019 8:03 pm
Thanks for the info, it will take a me a bit while to fix it, however, as I am currently unable to reacquire the source. Can you tell what's the name of the model effect, and will get to it when I am able to.
The name of the file is, NeroNewTEffectMDXReal.mdx. Thanks dude
by Blink
Tue Apr 16, 2019 4:24 am
Forum: Other
Topic: Mr. Yagyu Model Pack
Replies: 84
Views: 108775
Philippines

Re: Mr. Yagyu Model Pack

Yo the Saber Nero model's effect has missing textures.
by Blink
Fri Apr 12, 2019 12:30 am
Forum: Holy Grail War
Topic: Fate Map overview
Replies: 30
Views: 57638
Philippines

Fate Map overview

I will explain here the mechanics and gameplay of my map Gameplay 7 pairs will fight each other until the last pair remains. If you are a fan of the Fate series then you probably already know about this. There are 7 masters and 7 servant of different classes. If a master or servant dies, their pair ...
by Blink
Mon Apr 08, 2019 3:24 am
Forum: Chaos Tavern
Topic: Missing Resources
Replies: 33
Views: 89046
Philippines

Re: Missing Resources

Enalias wrote:
Sun Apr 07, 2019 11:17 am
Those are the 2 models I was referring to, so that was all the models we had prior.
Aww man, I was expecting for an Akuma model. Do we have one on the 3 models that are not posted here?
by Blink
Sat Apr 06, 2019 9:29 pm
Forum: Chaos Tavern
Topic: Missing Resources
Replies: 33
Views: 89046
Philippines

Re: Missing Resources

Is it just me or aren't there any Street Fighter models before?
by Blink
Fri Apr 05, 2019 10:07 am
Forum: Work In Progress
Topic: Musashi Miyamoto custom attack system tests
Replies: 2
Views: 5535
Philippines

Re: Musashi Miyamoto custom attack system tests

Enalias wrote:
Fri Apr 05, 2019 7:53 am
Looks pretty neat.
Thanks!
by Blink
Thu Apr 04, 2019 4:32 pm
Forum: Work In Progress
Topic: Musashi Miyamoto custom attack system tests
Replies: 2
Views: 5535
Philippines

Musashi Miyamoto custom attack system tests

I am planning on creating my custom attack system to work like a fighting game. That means no cooldown on abilities but each has their different openings.
[youtube]KGWvr6JuzIo[/youtube]
[youtube]QuxbhKTJ0n0[/youtube]
by Blink
Fri Mar 29, 2019 2:08 pm
Forum: SFX
Topic: Holopsicon/Air Wave
Replies: 1
Views: 4251
Philippines

Holopsicon/Air Wave

Model by: An edited version of an effect (forgot what its called) by me
Animations by: me

sample vid:
[youtube]vKuhzmICwJU[/youtube]
[youtube]wvIaWJc1FPM[/youtube]

the effect is made to make it look like this (the part where altair uses her holopsicon)
[youtube]goVY4smWCYY[/youtube]

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