Search found 35 matches
- Thu Apr 30, 2020 2:45 pm
- Forum: Work In Progress
- Topic: Hack and Slash gameplay mechanics
- Replies: 12
- Views: 16071
Re: Hack and Slash gameplay mechanics
If you guys in fact want to experience the game mechanics, click the link below which you'll be able to download the demo of the map I've been making with this gameplay mechanic Demo Contains: -A storyline -Playable Chapters up to Chapter Four (Akane's Introduction) -Puzzle Bit in the last chapter -...
- Thu Apr 30, 2020 10:27 am
- Forum: Work In Progress
- Topic: Hack and Slash gameplay mechanics
- Replies: 12
- Views: 16071
Re: Hack and Slash gameplay mechanics
This is indeed in fact inspired from the Devil May Cry series when I make this
- Tue Apr 28, 2020 11:24 pm
- Forum: Work In Progress
- Topic: Hack and Slash gameplay mechanics
- Replies: 12
- Views: 16071
Hack and Slash gameplay mechanics
Separating this one from my other topic since this is generally different from it Enough Moba, going back to this old project of mine~ A hack and slash game for Warcraft III Surely I'm not the first one to come up with this kind of game mechanic in warcraft III but all triggers are mine as well as t...
- Sun Apr 19, 2020 6:05 am
- Forum: Work In Progress
- Topic: My personalized custom stuff(Models/Animations/Spellpacks)
- Replies: 24
- Views: 28094
Re: My personalized custom stuff(Models/Animations/Spellpacks)
Since there are no reworked Irelia available for download in any modding sites, I decided to make my own placeholder model and animations to fill in for my map~ Divine Sword Irelia placeholder... or Divine Sword Raiden Mei https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/89cb807e-3405-472e-...
- Sun Apr 19, 2020 5:58 am
- Forum: Work In Progress
- Topic: My personalized custom stuff(Models/Animations/Spellpacks)
- Replies: 24
- Views: 28094
Re: My personalized custom stuff(Models/Animations/Spellpacks)
Thanks! I've been working on to this map for a very long time~
- Thu Apr 16, 2020 4:04 am
- Forum: Work In Progress
- Topic: My personalized custom stuff(Models/Animations/Spellpacks)
- Replies: 24
- Views: 28094
Re: My personalized custom stuff(Models/Animations/Spellpacks)
My map that is still in progress. Still has shitty AI so don't expect too mmuch~
DUEL MODE
One on One mode; no power items, overtime stats increase, and no healing~
DUEL MODE
One on One mode; no power items, overtime stats increase, and no healing~
- Fri Apr 10, 2020 11:09 am
- Forum: Work In Progress
- Topic: My personalized custom stuff(Models/Animations/Spellpacks)
- Replies: 24
- Views: 28094
Re: My personalized custom stuff(Models/Animations/Spellpacks)
Lily - The Sword of Vanguard (Juggernaut-type hero) https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/89cb807e-3405-472e-94f5-798cc4b259ee/dduib1d-039a9632-4bcc-4054-be3b-22522c57aff0.png/v1/fill/w_1280,h_526,q_80,strp/repulse_by_kuronigirimeshi_dduib1d-fullview.jpg?token=eyJ0eXAiOiJKV1QiLCJ...
- Wed Jan 29, 2020 9:02 pm
- Forum: Work In Progress
- Topic: LoL: Sett - The Boss Animations and Skillset
- Replies: 3
- Views: 5932
Re: LoL: Sett - The Boss Animations and Skillset
Had to make sure the skills work first before the special effectsZerochan12 wrote: ↑Tue Jan 28, 2020 5:34 pmGood enough, but the special effects can you improve further
Here's the update video:
- Tue Jan 28, 2020 1:30 pm
- Forum: Work In Progress
- Topic: LoL: Sett - The Boss Animations and Skillset
- Replies: 3
- Views: 5932
LoL: Sett - The Boss Animations and Skillset
I made a placeholder model for Sett from League of Legends and all animations and triggers are made by me and everything is not finalized and is still work in progress, what do you think?
Video Preview
Video Preview
- Sat Jan 25, 2020 10:04 pm
- Forum: Work In Progress
- Topic: Honkai Impact Yae Sakura Personalized Custom Animations
- Replies: 9
- Views: 11520
Re: Honkai Impact Yae Sakura Personalized Custom Animations
Thanks! I Haven't posted the map since It's still in the works